The beginning of the game finds you on a boat on your way to an island prison for Sourcerers, powerful mages who can use source magic, and your first order of business is to find a way to escape your predicament before you get ‘cured’ of your source ability. Don’t get me wrong, there is still plenty of silly, Python-esque humor and situations to be had, but Larian seems to have turned down the knob a smidge since last time. While the first game started hitting you with its goofiness and silly antics almost from the first frame, Original Sin 2 is a bit more buttoned up and starts out as a far more generic fantasy world. One of these changes is that apparently during these centuries the world also grew up and started taking itself a bit more seriously. Taking place many centuries after the events of the first game all of the characters are long gone and a lot of the world has changed. It is also the first time the game is available on consoles and I am very pleased to say that the port is excellent in every possible way.Īlthough it is a sequel, Divinity: Original Sin 2 has very few ties to the first game.
Now that the sequel is finally here in its definitive form,offering a slew of bug fixes and optimizations in gameplay as well as a brand-new difficulty setting for those who became overwhelmed by the difficult combat in the first release. It was a true gem in so many ways and I was really excited when a sequel got greenlit. But most of all, it overhauled and created a new style of combat for RPGs that was infinitely enjoyable and replayable, though ultimately a bit prone to exploitation. What was so refreshing about Original Sin was that it didn’t go for obvious nostalgia, but sought to take the genre in new and exciting directions.įor example, it didn’t take itself very seriously, one of the first conversations you had in that game was with a talking shellfish and the whole game had a distinct indie and scruffy feel to it. It was one of that year’s most pleasant surprises and one of the early Kickstarter successes. Back in 2014, a quirky little game from Larian Studios called Divinity: Original Sin was released.